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The NUnitTestAdapter extension works with the Visual Studio Unit Test window to allow integrated test execution under Visual Studio 2012, 2013, 2015 and 2017. The latest version, 2.0, is based on NUnit 2.6.4 and is compatible with tests developed using NUnit 2.0 through 2.6.4. This article will describe all aspects of NUnit starting from Test Driven Development (TDD) to converting it to data driven test. I will also show you how easy it is to compute the code coverage in Visual Studio 2015. I have briefly mentioned NUnit test with Visual Studio in one of my previous articles (Code Quality Tools in Visual Studio 2015).
-->To start developing native, cross-platform .NET apps on macOS, install Visual Studio 2019 for Mac following the steps below.
Requirements
- A Mac with macOS High Sierra 10.13 or above.
To build Xamarin apps for iOS or macOS, you'll also need:
- Xcode 10.0 or above. The latest stable version is usually recommended.
- An Apple ID. If you don't have an Apple ID already you can create a new one at https://appleid.apple.com. It's necessary to have an Apple ID for installing and signing into Xcode.
Installation instructions
- Download the installer from the Visual Studio for Mac download page.
- Once the download is complete, click the VisualStudioforMacInstaller.dmg to mount the installer, then run it by double-clicking the arrow logo:
- You may be presented with a warning about the application being downloaded from the Internet. Click Open.
- Wait while the installer checks your system:
- An alert will appear asking you to acknowledge the privacy and license terms. Follow the links to read them, then press Continue if you agree:
- The list of available workloads is displayed. Select the components you wish to use:If you do not wish to install all platforms, use the guide below to help you decide which platforms to install:
Type of App Target Selection Notes Apps Using Xamarin Xamarin.Forms Select Android and iOS platforms You will need to install Xcode iOS only Select iOS platform You will need to install Xcode Android only Select Android platform Note that you should also select the relevant dependencies Mac only Select macOS (Cocoa) platform You will need to install Xcode .NET Core applications Select .NET Core platform. ASP.NET Core Web Applications Select .NET Core platform. Azure Functions Select .NET Core platform. Cross-platform Unity Game Development No additional platforms need to be installed beyond Visual Studio for Mac. Refer to the Unity setup guide for more information on installing the Unity extension. - After you have made your selections, press the Install button.
- The installer will display progress as it downloads and installs Visual Studio for Mac and the selected workloads. You will be prompted to enter your password to grant the privileges necessary for installation.:
- Once installed, Visual Studio for Mac will prompt you to personalize your installation by signing in and selecting the key bindings that you'd like to use:
![Visual Studio Community For Mac How To Install Nunit Test Adapter Visual Studio Community For Mac How To Install Nunit Test Adapter](/uploads/1/1/9/5/119508785/685713423.png)
If you have network trouble while installing in a corporate environment, review the installing behind a firewall or proxy instructions.
Learn more about the changes in the release notes.
Note
If you chose not to install a platform or tool during the original installation (by unselecting it in step #6), you must run the installer again if you wish to add the components later.
Install Visual Studio for Mac behind a firewall or proxy server
To install Visual Studio for Mac behind a firewall, certain endpoints must be made accessible in order to allow downloads of the required tools and updates for your software.
Configure your network to allow access to the following locations:
Next steps
Microsoft Visual Studio 2015: Test Explorer Not Displaying ...
Installing Visual Studio for Mac allows you to start writing code for your apps. The following guides are provided to guide you through the next steps of writing and deploying your projects.
iOS
- Device Provisioning(To run your application on device).
Android
.NET Core apps, ASP.NET Core web apps, Unity game development
For other Workloads, refer to the Workloads page.
Related Video
See also
-->Use Visual Studio to define and run unit tests to maintain code health, ensure code coverage, and find errors and faults before your customers do. Run your unit tests frequently to make sure your code is working properly.
Create unit tests
This section describes how to create a unit test project.
- Open the project that you want to test in Visual Studio.For the purposes of demonstrating an example unit test, this article tests a simple 'Hello World' project named HelloWorldCore. The sample code for such a project is as follows:
- In Solution Explorer, select the solution node. Then, from the top menu bar, select File > Add > New Project.
- In the new project dialog box, find a unit test project template for the test framework you want to use and select it.Click Next, choose a name for the test project, and then click Create.Choose a name for the test project, and then click OK.The project is added to your solution.
- In the unit test project, add a reference to the project you want to test by right-clicking on References or Dependencies and then choosing Add Reference.
- Select the project that contains the code you'll test and click OK.
- Add code to the unit test method.For example, for an MSTest project, you might use the following code.Or, for an NUnit project, you might use the following code.
Tip
For more details about creating unit tests, see Create and run unit tests for managed code.
Run unit tests
- Open Test Explorer.To open Test Explorer, choose Test > Test Explorer from the top menu bar.To open Test Explorer, choose Test > Windows > Test Explorer from the top menu bar.
- Run your unit tests by clicking Run All.After the tests have completed, a green check mark indicates that a test passed. A red 'x' icon indicates that a test failed.
Tip
You can use Test Explorer to run unit tests from the built-in test framework (MSTest) or from third-party test frameworks. You can group tests into categories, filter the test list, and create, save, and run playlists of tests. You can also debug tests and analyze test performance and code coverage.
View live unit test results
If you are using the MSTest, xUnit, or NUnit testing framework in Visual Studio 2017 or later, you can see live results of your unit tests.
Note
Live unit testing is available in Enterprise edition only.
- Turn live unit testing from the Test menu by choosing Test > Live Unit Testing > Start.
- View the results of the tests within the code editor window as you write and edit code.
- Click a test result indicator to see more information, such as the names of the tests that cover that method.
For more information about live unit testing, see Live unit testing.
Generate unit tests with IntelliTest
When you run IntelliTest, you can see which tests are failing and add any necessary code to fix them. You can select which of the generated tests to save into a test project to provide a regression suite. As you change your code, rerun IntelliTest to keep the generated tests in sync with your code changes. To learn how, see Generate unit tests for your code with IntelliTest.
Tip
IntelliTest is only available for managed code that targets the .NET Framework.
Visual Studio Community For Mac How To Install Nunit Test Adapter Download
Analyze code coverage
To determine what proportion of your project's code is actually being tested by coded tests such as unit tests, you can use the code coverage feature of Visual Studio. To guard effectively against bugs, your tests should exercise a large proportion of your code. To learn how, see Use code coverage to determine how much code is being tested.
Use a third-party test framework
You can run unit tests in Visual Studio by using third-party test frameworks such as Boost, Google, and NUnit. Use the NuGet Package Manager to install the NuGet package for the framework of your choice. Or, for the NUnit and xUnit test frameworks, Visual Studio includes preconfigured test project templates that include the necessary NuGet packages.
To create unit tests that use NUnit:
- Open the solution that contains the code you want to test.
- Right-click on the solution in Solution Explorer and choose Add > New Project.
- Select the NUnit Test Project project template.Click Next, name the project, and then click Create.The project template includes NuGet references to NUnit and NUnit3TestAdapter.
- Add a reference from the test project to the project that contains the code you want to test.Right-click on the project in Solution Explorer, and then select Add > Reference. (You can also add a reference from the right-click menu of the References or Dependencies node.)
- Add code to your test method.
- Run the test from Test Explorer or by right-clicking on the test code and choosing Run Test(s).